In a similar way of what we’ve seen on Monster Hunter Stories franchise, we’ll have to exploit tactically our moves and abilities, giving rhythm to the battle to the sound of well-placed combos, that let us to continue attacking without any stop the enemy and taking advantage of direction changes, offered by the battle-field.īeing able to find the right spot during the fight, will enable to discover the enemies’ weak points or tactical positions for the battle that we are facing, opening new war options. The entire combat system is based on rock, paper scissors mode. The latter are obtained in the form of small luminescent cubes, which, once discovered, will be equipped by a member of the crew, gaining new abilities that will be useful during the battle.Ĭontinuing with the turn-based combat formula that has always characterized the majority of JRPGs, we will face many battles during our adventure, that we will have to face with a fighting system based on a such simple as profound formula, easy to approach but hard to master. This won’t be easy because of fights, riddles, and the lost power search. Because of this and other narrative discoveries, Bandai Namco succeeds in constructing an interesting and intelligent gaming structure, able to give meaning to a progression of levels and achievement of abilities, more powerful than ever and typical of JRPG, that would have nothing to do with the crew of Straw Hat, considering the group power and fame gained over the course of the 25-year serialization run.
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